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Invisigun Heroes

Online Matches

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Overview

This section covers hosting and joining matches online.

The best way to arrange matches is via the Discord Channel which is listed at the bottom of the main menu in the game.

When hosting or looking for matches in the Discord channel it is a good idea to let others know what region you are in. You can also edit your channel nickname to display the region code on the end e.g "Nickname [USW]" to indicate that you are in the US West Region.

You can download/sign-up/login to Discord here

Hosting A Match

Public Match

  1. Select "Create A Battle" from the main menu
  2. Choose the "Battle Mode", "Planet", "Map" and "Variants" as per a normal game
  3. Set "Remote Players" to "Allowed" in the "Players" pane before going into the player lobby.
  4. Private Server should be Red (as shown below).
  5. Select "Continue" to enter the player lobby.
Public Match Settings

Adding Remote Players

The Player lobby should say "Public Code (REGION): ABC-123" at the top of the screen (see below).

Public Player Lobby

Public Player Lobby Awaiting Connections

Players can now find your match by searching for a Public Match - you can also give your friends the Public Join code so they can join your specific game. You can see how many people have connected to your player lobby at the top of the screen next to the network icon (see above).

Notes

  • New players can join between matches each time the host is back at the player lobby. Players can also choose to leave a match at this point if they wish.
  • If players are connected but have not yet selected a hero, they will be dropped when the game starts.
  • The host and clients can both add multiple local players.

Private Match

  1. Select "Create A Battle" from the main menu
  2. Choose the "Battle Mode", "Planet", "Map" and "Variants" as per a normal game
  3. Set "Remote Players" to "Allowed" in the "Players" pane.
  4. Private Server should be Green a green tick (as shown below).
  5. Select "Continue" to enter the player lobby.
Private Match

Private Match

The player lobby will display the private join code at the top of the screen. You will need to provide this to remote players. The join code will change each time you start hosting. You can see this match is private as it displays a lock at the top of the screen (see below).

Private Lobby

Private Player Lobby

Notes

  • New players can join between matches each time the host is back at the player lobby. Players can also choose to leave a match at this point if they wish.
  • If players are connected but have not yet selected a hero, they will be dropped when the game starts.
  • The host and clients can both add multiple local players.

Direct Match

This mode is best on a local LAN, it will require port forwarding of UDP 7777 if the connection goes through a firewall box.

To set this up, host a match like normal and leave "Remote Players" set to LAN/Direct IP. You will need to provide the remote players your IP address to connect to. You can find your internet IP address by Google Searching "What's my IP".

Joining a Match

Join a Public Match

  1. Select "Play Matches Online" from the main menu
  2. Select "Join Public Match"
  3. Choose the closest region to you or the region of the host you are trying to join (you may need to ask which region a host has created the game in - the Invisigun Heroes Discord channel is a good place to arrange matches).
Join Public Match

Joining a Public Match

Notes

Public matches will only appear while they are at the player lobby. The best way to arrange matches is via the Discord channel which is displayed in the main menu. You can download/sign-up/login Discord here.

Join A Private or Public Match with a code.

  1. Select "Play Matches Online"
  2. Select "Join Using Code"
  3. Enter the Join Code provided to you by the host.
Join Private Match

Joining a Private Match

Join A Direct Match

  1. Select "Join Match Online"
  2. Select "Join Using IP Address"
  3. Enter the hosts internet IP address (the host will need to have UDP 7777 forward through their router/firewall).
Direct Match

Joining a Direct Match

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