Cadets[]
Cadets are player characters.
Name |
Image |
Type | Ability |
---|---|---|---|
Aether | Pounder | Ground Pound stuns players and sometimes blocks shots | |
Carmen | Builder | Place up to three blocks that reflect enemy shots | |
Cronus | Bomber | Call in a lethal air strike that explodes orthogonally | |
Djaan-Khe | Trapper | Lays down traps that snare, reveal and slow opponents. They deactivate when players hold still for a brief period of time. | |
Epi | Ghost | Create a 'ghost' Epi that can trick players. The ghost can shoot and stun other players. | |
Iris | Dash | Dashes quickly around the map | |
Phoebe | Teleport | Place a teleporter then jump back to that location from anywhere. Can teleport last shot through the teleporter while it is still in the air. | |
Proteus | Drone | Launch a scanning drone that can detect and tag players. Tagged players can then be revealed by the drone three times before it explodes. | |
Ronin | Reaper | Slash to absorb shots or wound and slow players. Each shot absorbed with the sword adds 2 power shots. Power shots do two damage and will fire through blast barriers. | |
Selene | Jumper | Can jump over a single wall/block. Can double jump and change direction in the air. | |
Violet | Orb | Can shot from an orb that passes over map objects and is sent out in front of Violet. | |
Zephyr | Teleshooter | Shoots a shot that transports Zephyr to the object it hits while leaving a moveable clone of himself behind. Zephyr is vulnerable while in transit. |
Other characters[]
Headmaster[]
Most likely a headmaster of Invisigun Academy. His name and ability are unknown, of course it is assumed he was/is another invisi-gunner
Bosses[]
Bosses of Journey's story. There isn't much known about them. Professors/scientists of same kind are spotted in intro of at least one boss, suggesting they might be a "final tests" put by Academy.